Unity Projects

You can check out my Itch.io page via here: https://fluffy333.itch.io/
I’ll also explain all the things I’ve done in the Unity projects that can found there down below:

FishCatting:

In FishCatting I worked in a team with primarily artists, working as one of the main engineers. I made all the coding regarding changing areas, buying stuff, showcasing your fish in the collections menu and saving/loading. I also did design work including: making early concept menu’s, making the final menu’s (except the skins), making the beginning cutscene work and and having made designer friendly code. Whenever the main designer wanted something changed we communicated together to see what is and isn’t possible. I was able to fulfill most of the requests by the main designer. It was really important to be clear as the main designer had no programming experience yet it worked out perfectly. My fellow Engineer did everything to do with shading, the fishing minigame and skin switching. The full team that worked on FishCatting can be found on the Itch page alongside the download link and other things to do with the game.